Monday, 23 October 2017
How to make a single green block disappear and bounce on the tile block
When I test how the ball was going to hit the green block, it made all the blocks disappear and sticks up the tile which made it unplayable. However I managed to make the single block disappear when i change the "kill self" into "kill actor 2". When I changed the actor, I had to put a behaviour because it was impossible to make an event on the tiles. When I had help with behaviour where it effects the tiles, we managed to make the tiles bounce back, however it made the ball keep teleporting nonstop. So we decided to create a game attribute so the ball can bounce off the tile and hit the paddle. Next is how I managed to change the angle of the ball when it hits.

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